Culture

Data reports on the creative economy — music, film, anime, games, and the business of art.

POKEMON: The Artometrics of the World's Biggest Franchise

· 16 min read

POKEMON: The Artometrics of the World's Biggest Franchise

Pokémon is the highest-grossing media franchise in history — more than $150 billion in lifetime revenue across games, cards, merchandise, and film.

COFFEE: The Artometrics of Java

· 17 min read

COFFEE: The Artometrics of Java

Coffee is the world's second-largest traded commodity by value, behind only crude oil.

H3: The Artometrics of A YouTube Dynasty

· 18 min read

H3: The Artometrics of A YouTube Dynasty

H3 is not one channel — it is a network.

FRANCHISE: The Artometrics of Media Monopolies

· 18 min read

FRANCHISE: The Artometrics of Media Monopolies

A data analysis of 107 franchises mapping how the most valuable IP in history — from Pokémon to Star Wars — actually makes its money.

ANIME: The Artometrics of Japanese Animation

· 17 min read

ANIME: The Artometrics of Japanese Animation

13,631 Titles.